XR (extended reality), MR (mixed reality), AR (augmented reality), VR (virtual reality)

Last Updated 05/23/2025
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Learn & Work Ecosystem Library. (2024). XR (extended reality), MR (mixed reality), AR (augmented reality), VR (virtual reality). Retrieved 12 September 2026, from https://learnworkecosystemlibrary.com/glossary/xr-extended-reality-mr-mixed-reality-ar-augmented-reality-vr-virtual-reality/
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"XR (extended reality), MR (mixed reality), AR (augmented reality), VR (virtual reality)." Learn & Work Ecosystem Library, 21 November 2024, https://learnworkecosystemlibrary.com/glossary/xr-extended-reality-mr-mixed-reality-ar-augmented-reality-vr-virtual-reality/. Accessed 12-09-2026.
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"XR (extended reality), MR (mixed reality), AR (augmented reality), VR (virtual reality)." Learn & Work Ecosystem Library. 12-09-2026. https://learnworkecosystemlibrary.com/glossary/xr-extended-reality-mr-mixed-reality-ar-augmented-reality-vr-virtual-reality/.

There is rapid growth of virtual reality (VR), augmented reality (AR), mixed reality (MR), and extended reality (XR) technologies and their applications.

  • VR is a computer-generated simulation of a virtual, interactive, immersive, three-dimensional (3D) environment or image that can be interacted with by using specific equipment.
  • AR is a technology used to create virtual objects (text, images and sounds) being superimposed onto a three-dimensional real-world environment using projection, optical, or video see-through devices.
  • MR comprises AR and VR.
  • XR is an umbrella term including VR, AR, MR, and virtual interactive environments.  In general, XR simulates spatial environments under controlled conditions, to enable interaction, modification, and isolation of specific variables, objects, and scenes in a time- and cost-effective manner. The main applications of the XR combination with artificial intelligence (AI) are autonomous cars, robotics, military, medical training, cancer diagnosis, entertainment, gaming applications, advanced visualization methods, smart homes, affective computing, and driver education and training.

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